Three-point lighting is extremely useful when you only have a single object in your scene. I am using the cactus model from another previous article, linked here. Current Scene with Studio Lights with HDRI on 0.5 Strength Once you have your basic HDRI, you can add more lights that highlight your object in the scene. I have an article that covers using HDRIs in Blender. The easiest way to get decent lighting in your scene is with HDRIs. In this article, I will be going over my favorite lighting and render settings. I was only satisfied with my render results after a decent amount of hours spent following tutorials and testing out the light and render settings on my own. ![]() It took me the longest time to get comfortable using lights in Blender. ![]() This is a follow-up to my article Basics of Camera in Blender.
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